AI Insights · Timothy · April 2025
Top Down Games Performance on Android in Sweden Q1 2025
Explore the performance trends of top down games on Android in Sweden during Q1 2025, highlighting key metrics such as downloads and revenue.
In the first quarter of 2025, Sweden's Android market for top down games showcased interesting trends across several popular apps. Data from Sensor Tower provides insights into these performances.
Block Blast! from HungryStudio experienced a decline in weekly downloads, starting at approximately 7.6K at the beginning of the quarter and reducing to about 4.5K by the end of March. Meanwhile, weekly active users showed some fluctuation, peaking at around 144K in late January and ending the quarter at roughly 110K.
Vita Mahjong saw its weekly revenue hover between $28 and $86, with a notable increase in late February. Weekly downloads started strong at nearly 5K, gradually decreasing to approximately 2.7K by the end of the quarter. Active users, however, showed a steady increase, reaching around 16.3K by the end of March.
Snake Clash! by Supercent, Inc. had a stable revenue throughout the quarter, ranging from $81 to $184 weekly. Downloads fluctuated, peaking at 3.2K in early March, while active users maintained a steady presence, averaging around 18K.
Whiteout Survival from Century Games PTE. LTD. demonstrated strong performance in weekly revenue, peaking at about $52K in late March. Downloads decreased from 4.3K to 1.6K, while active users remained relatively stable, ending at around 12.4K.
Color Block Jam by Rollic Games showed significant growth in revenue, starting at $238 and climbing to over $5.3K by the end of the quarter. Downloads saw a rise mid-quarter, peaking at 4K, and active users increased notably, reaching 9.5K in late March.
For more detailed insights and analytics, visit Sensor Tower.